What you actually get.
Most clients commissioning ui / ux design from us receive:
- User research synthesis — interviews, competitive scan, or working from yours
- Information architecture — the structure that holds the product together
- Wireframes — low-fi flows for every key screen, with annotations
- High-fidelity UI — pixel-accurate Figma designs with components
- Component library — design system foundation your dev team builds against
- Interactive prototype — clickable Figma for stakeholder reviews
- Engineer handoff — annotated specs, exports, design tokens
- Design QA — checking the built product matches the design
How we get there.
The same six-step rhythm we use on every project:
- Discovery — interviews with stakeholders, users if available, existing data review
- Architecture — sitemap, user flows, interaction patterns
- Wireframe — low-fi screens for every key flow, validated before visuals
- Visual design — high-fi UI in Figma, building toward a component library
- Prototype — clickable flows for usability review
- Handoff + QA — engineer enablement, design QA during build
What it doesn't include.
Honesty saves time. Things that are usually quoted separately:
- Development — I design, your engineers build. I can recommend dev partners
- User research recruiting — happy to interview your existing users; recruiting net-new is separate
- Ongoing product design — separate retainer after launch
- Marketing pages — those fall under Web Design
- Mobile native dev — designs work for native; building them is separate
Who this is for.
Startups building a digital product. SaaS founders. Internal-tools teams. If you're building something users will use repeatedly (vs. visit once), this is the depth of design work that matters.
Ready to start?
Tell us what you have, what you need, and roughly when you need it. Most quotes go out within 24 hours.